Small Updates

Small Update
The fact is that the time I'm spending on MineCraft is not worth the returns.
I have to remake the Ambrosia map. Overhaul to update devices and ideas.

Thursday, September 6, 2012

Day Twenty-eight Everything

Perhaps I should upload more often so my posts won't have to be so long. Whatever.
After a bit of caving, I was in search of cats and dogs. The cats were a pain to capture, it kept running away from me. It's probably because I'm a dog person.
The jungle I found them in is across a mountain so I had to use my tunnel from the beach to get them through.
After a few days, it became apparent that theses guys aren't breeding. I had to take things into my own hands.
A twenty-five door mega-breeder. This will get the villagers to breed.
Within seconds, they started mating. Although their population steady increase, I'm unsure if they'll pass the limit of 100 doors.
It seems I'll have to deal with walkers after all. They spawned in some of the apartment units too. Lucky I was there, if they had spawned at any other time, they would've all been killed.
I finally got a paper trade. It's also a low paper count for the trade, which is good. It's also the villager I trapped in the mega-breeder so I can access him anytime.
What sugar cane problem? The way the water is placed is 100% efficient with the amount of water there is. All the water blocks have a lily pad so I won't fall in and they also have light from jack-o-lanterns. This is in front of my house, I planned to make this a dock, but there's no point now.
In about three harvests, I get enough for about 200 emeralds. I'm practically rich now.
I made diamonds a renewable resource. I have unlimited diamond tools and armor.
While enchanting my new diamond stuff, I went AFK in front of my blaze farm. I got to about 200 blaze, lagged like hell, then I broke the glass from all the lag. I should have stopped at 100.
Nothing to say here.

How did I find this stronghold with only two Eye of Enders? Algebra. I'm going to college in three weeks so I just refreshed myself. It has something to do with the laws of sin and trigonometry. Through my calculations, I came up with the coordinates, x: -50, z: 742. I dug underneath and I found some stronghold area. 

I had to wonder a bit because my numbers are only an estimate, but I found it. It was actually pure luck that I did have to throw another eye.
It's not like I'll ever use it anyway. I think I need to give you a tour of my world.

Wednesday, August 29, 2012

Day Twenty-four Unlimited

With nothing really else to do, I started caving the systems I found when I tunneled to the village. One of them is massive.
I decided it was time to start the blaze farm.

I decided to go with the normal piston style, it is efficient and it costs little to make. I suppose this is the same style Etho made. 

This farm took me about four hours in total and is functional at a reasonable pace. The time between cycles are very long. If I were to choose between the spawn tower and the blaze farm, it would be the blaze farm since it is a bit faster.
Instead of using pistons, I took advantage of the new feature with the dispensers dispensing liquids.
Down at the bottom of the farm is a crusher device which suffocates the blazes so I can hit them to death. When I press the button, it sends a signal to the redstone repeaters and to the memory cell. When this memory is on the other state, it well cause four pistons to extend and crush the blaze. When the signal gets to the cell, it'll turn the state and retract the pistons.
Since I didn't see much kids in the village I decided to add another level to the village. Perhaps I'll need to do that again.
I started trading with the villagers and they have a lot of bad deals. There is only one librarian in there and I need the paper trade to get emeralds. I know there is a wheat trade but wheat grows slower and with less yield. I traded with him a few times and still no paper trade. Anyway, I added the level with a total of 75 houses, they started mating again. It also spawned an iron golem.
This cave is huge.

Thursday, August 23, 2012

Day Twenty Finished

The problems continue as I tried to get these villagers to my base. They constantly disappear on me so I need to re-log into my world repeatedly to get them to appear. I found that the glitch only happens when they are in mine carts so I try to keep them off it when I can. 
I only have five stakes of rails with me so I have to stop and put the villagers in a temporary shelter in a wall. Then, I mine the rails back to place on the next leg. I had to travel 2000 blocks this way.
I made it, all I need to due is get the village set up now. Good thing the glitch didn't freak out on me and caused me to lose a villager. I did it all legit and didn't use a spawn egg to get back the lost one. You guys believe me?
Anyway, I started to lay down the ground work. The village is going to be right on top of the slime spawner room.
In fact, on the ladder down to there, I found this little guy climbing the ladders. I didn't know slime can climb ladders. HOW?!
Since I've been spending so much time on the things above here, I believe my house is even in range, the spawn rates have increased.


And, it's done. It's an apartment style with 50 houses.
Of course the villagers had some trouble getting there and they got out of their carts. Good thing my house was in range for them to come in and get captured.

They seem to be liking it so far. Their AL seems to be preventing them from falling. It's getting populated and everything is going fine. Now, what to do next?


Saturday, August 18, 2012

Day Seventeenth Infrastructure

I got a full set of iron armor with a variety of enchantments. It is time to face the blaze spawner.
It was surprisingly easy.
I suppose I didn't need these after all.
I used the slime chunk finder to look for slime chunks. I want slime balls for sticky pistons for the blaze spawner. I'll turn that spawner into a experience grinder.
The rates are reasonable, but it could be better. I'm assuming it's because of the caves around here slowing the rates. So far, this is filling two chunks and floors. I'm not making it look fancy, I just want it to run.
Something weird happened on the way to the NPC village. I died a week ago and... I got my stuff back. Strange, I'm assuming it's because of the unloaded chunks preserving the drops.
I'm planning to build a Villager complex on my base of operations. I'm building a lot of producing huh? A blaze grinder, slime spawner, and a village. I suppose I'm being productive.
But, getting the villagers over a thousand blocks to my base is hard. Using the tunnel I made, I planned to push them their manually. One of the villagers just disappeared. I'm still pissed at this update. It either bugged out, or it suffocated. I'm going to have to put down tracks, don't I?   

Tuesday, August 14, 2012

Day Fifteenth Preparations

 I don't have to say that I'm keep having problems. But, I'm falling out of the world now.
 Anyway, I made some use of my cobble supply and made a mob tower in the sky. Although it is only two floors, it has excellent rates. Since it is so high, the mobs on the ground despawn when I'm up there.
The ladder upwards is the same design as on Nimbus, no point in it but it looks good.
 On the floor below the tower, the mob fall and either die or survive the fall. The ones that survive, I farm for experience I already enchanted a lot of things. The spawn rates were poor at first, but once I lite up my old underground tower below this the rates greatly improved.
 I'm gathering enough enchanted items to go to the nether and shut down a blaze spawner. I need blaze rods, once I'm ready I'm going for it!
I have nether wart to make fire resistance potions, but I need blaze powder to make the magma cream. o.O