Small Updates

Small Update
The fact is that the time I'm spending on MineCraft is not worth the returns.
I have to remake the Ambrosia map. Overhaul to update devices and ideas.

Thursday, September 29, 2011

Ambrosia Release Date!

It's hard to declare a release date because it's been an on and off project. However, I feel if I continue on this steady pace I'll release my adventure map the beginning of next year. I've been working on it for around thirty hours total now. I hope you like it when it does come out. I plan it to be a good six hours of your time.


Release Date: February 2012

Sunday, September 25, 2011

Update 25-9-11 Laziness?

Just to give you guys a little update, I'm caught in a wave of school work and discouragement of continuing my single player world. I don't like to be pressured into doing something I don't want to or need to do.


I'm still going to work on my single player, but I'll take my time and work on my adventure map more. I haven't worked on it for a while.

Thursday, September 22, 2011

Update 22-9-11 Helios the Great Library!

Imgur Gallery

Yes, Helios is a library. I plan to make it my main base as soon as I build the rail system. Nothing much to say. Imagine how long my City will take. Although I'm not as active with Minecraft right now because of the bugs. It's getting kind of frustrating. 


I'm really annoyed on how many torches I need to get Helios lit up. I'm estimating over two thousand. In my opinion, Notch should lower the light levels in which hostile mobs can spawn to around five instead of seven.

Wednesday, September 21, 2011

Update 21-9-11 Terraforming

I've been busy with school work. I'm in my senior year of high school so I needed to work on my college stuff.


I've been digging the misplaced dirt in Helios from the transfer. I already got an idea for a what to do with the ground under Helios. But first, I need to actually complete Helios. For now, I'm digging up dirt.


I'm also working on a new transit rail system. This system will stretch from Nimbus to Helios, a total around 1200 meters. I already built a cobblestone bridge to travel to and from Helios more efficiently.


In other news, I fixed my farming island on Nimbus. I'm growing melons on it as we speak.



Saturday, September 17, 2011

Update 17-9-11 Helios Transfer Successful!

Imgur Gallery

The Vortex has successfully brought Helios from another world. The side effects are as shown. A plot of land has been carried to this world just like Nimbus did, however this is more damaging. I'll dig it out, so don't worry. I expect to release pictures of Helios' interior soon, along with my intentions for the base.

I got four stacks of iron ore which I can't smelt because of the furnace glitch.

Friday, September 16, 2011

Update 16-9-11 Nimbus Transfer Successful! Sort of...

Imgur Galley Click the "Nimbus Progress" Album to see the screenshots.


The Space- Time Vortex worked! Nimbus has been teleported from "Medieval or Something" to "A Whole new World". However, I got the coordinates a little wrong. Nimbus is now six blocks lower than it's original altitude. I have to make sure the same doesn't happen to Helios. I'll also back up my world.


What I plan to do is make best of a bad situation and continue with Nimbus like that, stuck in the ground a bit. I think this could work out since I could build houses on ground level. My vision isn't destroyed completely.


In other news, I've been mining and got lots of iron.

Thursday, September 15, 2011

Update 15-9-11 Home Sweet Home


Day two of my New World:


I can say that this continent is large enough to be the location of my capital city. Today, I set off to explore more to find locations for Helios and Nimbus to be pasted. I'm quite happy with the results of the world generator. I built a little temporary base near my spawn point when I was done exploring on day one.


From now on, I'll be posting all of my good screenshots to Imgur for your viewing pleasure.